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¿Question #1600?
jellospike: Do you like games with a fixed number of turns (such as in Princes of Florence)?

imyourskribe: If it ends just as the engine starts rolling it can bite me
pwilz: I like Princes of Florence
arkibet: sure
magikaru: Sure! Games gotta end sometime don't they?
Felimid: Sometimes yes, sometimes no. Depends on the game. For instance, I wish "Shipyard" had more turns (and fewer pieces).
DasViktor: Yes, I find a lot of games are coming out with the built in game-end mechanism.
Spirit of 70: Yes.
Greedo: Not really. I always lose track of the turn, even if we use a counter.
bryanwooden: no
Woelf: I like some of them, but it depends on the game. I prefer when a turn/time limit exists to keep the game from running too long, but isn't the primary way for it to end.
whac3: They're not my preference but okay.
soundpreacher: No.
Harkonnen13: Depends entirely on the game.
ricardofo: yes. I like it very much
GamingWench: Yes - although in my case it does tend to make me dwell on my impending doom.
Squigherder: Or any other built in end game mechanism , yes
cgund: either way.
quentin1: no
Debate: Generally I'm not fond of arbitrary finish points, although PoF gets away with it as do many other games
Karlsen: Nowhere near as much as my wife does
malshadow: Yes.
Diamat: Yes.
ositobrian: yes
jannelle: Depends
BooChihuahua: A little
aleo09: it's ok
DHEK: They're okay. It's all part of the game and each game is different.
ZiggyZambo: sure
Benzebub: Nope. I'm all about variables.
Numskull: Not as a rule.
POvidiusNaso: Yes, but it's not essential.
GrandpaDave: Not so much
jeffwolfe: depends on the game
gudo13: haven't run into this mechanic much...
greenpawn: yes, when it is designed in and not just a mechanic to end a never-ending game.
Galvatron: The number of turns has no effect on my feeling about a game.
dougpartridge: I like all sorts of games.
MaksimSmelchak: I'm indifferent. I like the unexpected nature of games without a fixed number of turns, but games with a fixed number of turns encourage strategy.
ZiNOS: Yes, it makes things more anxious and urgent (El Grande Also)
PsyJam: Depends on how it's utilized. It can be a great way to add tension and increase the need to successful planning, but at the same time, it can create 'kingmaker' scenarios. (See Risk 2210)
Melantha: Yes.
ronster0: no
scribidinus: Yes
Pseudo Nymh: As in all things; depends on the game.
BeeCeeJay: Depends on the game... I love PoF, for example.
Deeghter: Not really!
Helenoftroy: yes, especially Risk
Chris Page: Better a painful game with a finite number of turns rather than a game with a potentially unending number of turns. I'm looking at _you_, Fluxx.
rawdawg: no
LemonyFresh: I think I prefer games without a fixed number of turns
hacksword: Eh
DaGen: havent tried it, so dunno
fehrmeister: Yes
jasta6: don't care
Loquutus: Yes, but not PoF
KompaNanzi: Yes
Cyren: eh, then it makes it harder to cheat.. umm i mean yeah dat is good hehe L'L?
mats-k: Yes
ssmooth: If they're good games
Jim_P: Yes
Bearcat89: It certainly adds urgency. Yes, I like this mechanism.
Ludocrazy: sure
GuyHill: depends on the game
Larry Chong: yes, if the game is done well (a "fixed # of turns" is neither a turn-on or turn-off).
Lord_Prussian: Yes
lwheeler: No
AWildEep: If it works well, and wasn't added for nothing.
shotokanguy: yes
hobbes_inc: y
stephensj23: y
Favre4MVP: Sure, but I don't think that's why I like them.
alfonzos: Yes but not Princes of Florence.
skrutsch: Sometimes.
Fa�l: When it's not killing one's strategy
Sceadeau: yes, although specifically not princes of florence
glookose: depends on the game
heli: it's one way to do it
djlg: Depends on the game play. Fixed number of turns makes no difference.
mrbeankc: Depends. That can sometimes lead to unrealistic end turns
Mike A: Yes.
snoozefest: yes
2amp: no
Jern: Yes
Windopaene: don't dislike them just because of it
jmagnini: sure
MisterCranky: Yes, and every other person who likes PoF had an easy time with this question, too.
xlorp: HA-ck! HAIRBALL! HO-rk!
ValJor: Most definitely yes.
puffinge: The very idea fills me with ennui.
jpact: Yes.
Colors: If the game needs it to play, I can see the benifit to a fixed number of turns. But not if the fixed numbers of turns has no bearing to the game at all.
Wintergoblin: no
PopeBrain: yes
Dave: I don't think there is a strict correlation between the presence/absence of this element, and how much I like the game.
isolated: Not really.
spengali: no
AlorielLelyn: It has it's advantages, but I can't say I prefer it over any other system
Oborro: sometimes
gnomehome: At least you can see an end coming.
chaddyboy_2000: I guess so.
Scott Firestone IV: Yes. Creates tension.
CameronL: No, I prefer to play to a defined goal.
skelebone: Usually, that makes for a tighter game rather than reaching an arbitrary VP total.
manowarplayer: Usually
jttm: Not really
tragicpoet: No, I like "oh crap" endings like someone laying the last of their trains in "Ticket To Ride"
CDRodeffer: Sometimes.
Blackwind: yes
CortexBomb: If it works for the game, I think Princes is tense mainly because of that strict allowance
Spielfreak: I like lots of games.
louiseh: I don't mind either way
Belash: yes