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¿Question #2320?
[Deleted user]: [deleted question]
mikolajl: Infinite number. Not telling!
jackR24: none.
jessitron: the Crankshaft mechanic!
GrimJester: One. Bleeding on your opponents. Well, that was it. Now there's none left.
cmchavis: 93. Wait till the blind auction baby grab is discovered
Orcoteuthis: If I named it, it would already be discovered. Duh!
jbuergel: Tons remain out there. I wish I could name one, I'm not that creative.
aleo09: don;'t know, can't
Golux: infinite... 6 dimensional boards.
DHEK: I dunno... I'm not a game designer so I don't really know much about all these game mechanics stuff.
Benzebub: Sure.
bigbadsteve: at least 9. i think it involves hitting
Brentoon: 12
POvidiusNaso: Just one more: the put your cards down and see how many are blown away by the wind mechanic.
Ebon Wendigo: Dunno, how bout player properties/abilities that change at a set schedule throughout the duration of the game.
Skeletor: your trying to steal my punch the guy on the left logic arn't you
slowcorner: The mystery color--any piece can be moved on anyone's turn, but you have to figure out what color you are. Wouldn't that suck?
frieque: MMOBG (Massively Multiplayer Online Board Game) - does that qualify as a mechanism? Or does one exist already but I don't know about it?
Cromaa: Many. No, it's a secret!
FrozenHoHos: That one that involves your middle toes and 37 Neil Young 45's.
Shotmagnet: 2
Nekura: 3D card games
Loquutus: Several, booger picking and flicking.
Zambo: I can think of at least three. And they all have to do with bottlecaps.
brainrob: loads - and no
davidgpeterson: none
TaliaIsabelle: None
ssmooth: Thanks for thinking of me!
GrandpaDave: If they are yet to be discovered, how am I supposed to name one?
bjonenplota: I've yet to see a "game in the game"-mechanic. I believe there are lots of mechanics out there to be discovered.
Kyleroconnor: time/space continuum shifting
Redneon: How about blind bidding with hidden cards.
Ludocrazy: No one has figured out how to use entrails yet, so at least one.
sourwyrm: are there any holograms in games?
Reloaded: the physical attack on the opponent mechanic... deal direct damage to the player in order to prevent them from playing, brilliant...
Lord_Prussian: Plenty I'm sure
djlg: All of the remaining mechanical mechanics. Cat-based conflict resolution in boardgames (making yourself look big).
leece: Do your own flamin' research. I'm answerin' GQ's here.
skrutsch: Hmmm. I'll get my Odyssey of the Mind team on this right away.
davedanger: KILLING THE PLAYER WITH THE WORST GEEK NAME
Majiken: Tuesday.
stephensj23: Infinite. The Plutarch Gambit.
toucana: a lot more. variable powers
ValJor: There is nothing new under the sun.
2amp: i can't imagine any
batman: Innumerable, rolling a die to determine who's turn it is.
snoozefest: many; can't
nexttothemoon: Separating the coconut from the milk by inhaling the shell...whoever does best wins the 1st choice of action cards for the 2nd round...exhuming the cadaver with spoons pushed up your nose...there's one I don't think Knizia has touched upon yet...some of the best mechanisms would have to be dexterity related.
Jern: Stupid
skelebone: Several dozen. Including Start Player is the first that takes a punch to the face.
jmagnini: none!
AWildEep: 3
MisterCranky: Three. Clip toenails and compare them. Largest toenail clipping moves first, for six spaces, and so on.
gnomehome: I know of 2320. Splurging springs to mind
jttm: 100. The pluck-hair mechanism. Whoever pulls the most hairs becomes the starting player.
AlorielLelyn: Infinite - I think using the alignment of the stars at night would prove interesting in a game.
CDRodeffer: No! I won't let people steal my wonderful ingenious idea -- little solids with numbers on the sides that can be tossed to generate random numbers....
chaddyboy_2000: About 2, one of which is the "crap and lift" mechanism.
Spielfreak: If I could name it, then it must have already been discovered.